[Bug] - Function `aggregate_exposure_entities` does not aggregate building assets into tile assets if `min_number_buildings` is exceeded
The function aggregate_exposure_entities
only aggregates building assets into tile assets if the aggregation condition is met, which is a tile containing fewer buildings than the given min_number_buildings
parameter. This causes all tiles with more than min_number_buildings
to keep their building entities. This defeats the notion of aggregating the dataset.