EPIC: Implement deaggregation of tiles
Implement the SQL queries to deaggregate level-1 Quadkeys to level-18. Any time there is built area, the Quadkeys get deaggregated until the maximum resolution is achieved
Coming issues will be on:
-
Create structure of the deaggregation class (#3 (closed)) -
Implement SQL functions on Quadkeys -
Implement SQL functions on creating necessary tables -
Calculating the intersection between the vector layer and Quadkeys of zoom-level X inside parent Quadkey Y -
Multiprocessing
Edited by Laurens Oostwegel